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Taipei, Taiwan
- July 1st, 2002- ASMART Technology Corp. today announced Powered
by NVIDIA GeForce4 Ti4200, delivers 250MHz Core Clock and up to
500MHz memory Clock speed. It gives you ultra speed at affordable
price
Chipset: NVIDIA GeForce4 TI-4200
Memory Type:
64MB/128MB
Core Clock: 250MHz
Memory Clock:
500MHz
Memory Interface:
128-bit DDR
RAMDAC: 350MHz
Bus Type: AGP
4X/2X
API Support:
- DirectX 8.1
-
OpenGL1.3
Optional: DVI,
TV-OUT, VIVO
FEATURES
nfiniteFX II
Engine for full programmability
Dual programmable
Vertex Shaders
Procedural deformations
Programmable
matrix palette skinning
Real-time hair
and fur shading
Keyframe animation
interpolation
Morphing
Fog effects:
Radial, Elevation, Non-linear
Lens effects:
Fish eye, Wide angle, Fresnel effects, Water
refraction
Programmable
Pixel Shaders
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Phong-style lighting for per-pixel accuracy
- Dot3 bump mapping
- Anisotropic
lighting
- Environmental
bump mapping (EMBM)
- Procedural textures
- Per-pixel reflections
Accuview Antialiasing
high-resolution antialiasing
-
Accuview technology delivers highest performance
and no-penalty Quincunx AA
quality
- Advanced technology
ensures rock-solid compatibility
with all applications
- New sub pixel
sample locations provide improved
AA quality
- High quality
4XS mode for incredible image quality
nView multi-display
technology
-
nView delivers the maximum flexibility and control in
display options
- nView allows
for one card to drive multiple displays of
any type (Analog, Digital,
TV)
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Allows for multiple configurations of CRTs and digital flat panels
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Multi-desktop integration
-
Advanced window management
-
Individual application control
Lightspeed Memory
Architecture (LMA) II technology for unmatched performance
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Four independent memory controllers
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Lossless Z -compression
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Z-occlusion culling
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Fast Z-clear
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Auto-precharge
Support for AGP 4X
Integrated hardware
transform and lighting engines
DirectX and S3TC
texture compression
Dual cube environment
mapping capability
-
reflection maps
- Accurate, real-time
environment reflections
Hardware accelerated
real-time shadows
True, reflective
bump mapping
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Z-correct bump mapping
- Phong-style
lighting effects on bump maps with reflections
High-performance 2D rendering engine
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Optimized for 32-, 24-, 16-, 15- and 8bpp modes
- True-color hardware
cursor with alpha
- Multi-buffering
(double, triple or quad) for smooth
animation
and video playback
High-quality HDTV/DVD playback
High-definition
video processor (HDVP) for full-screen
full-frame video
playback of HDTV and DVD content
Independent hardware
color controls for video overlay
Hardware color-space
conversion &YUV 4:2:2 and 4:2:0)
Motion compensation
5-tap horizontal
by 3-tap vertical filtering
8:1 up/down scaling
Per-pixel color
keying
Multiple video
windows supported for CSC and filtering
DVD sub-picture
alpha-blended
Motion adaptive
deinterlacing compositing
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